A classical turn-based roguelike* styled game, with pixel art graphics. The main feature of the game are caves, that you can dig through using your pickaxe. Both magic and high technology go together here.
*From Wikipedia:
“Roguelike is a subgenre of RPG games that are characterized by random level generation, turn-based gameplay, tile-based graphics, and permanent death of the player-character.”
Also features:
– Your own main base, with a cloning system and upgrade station
– Hightech armor with the capability to choose one of five special abilities
– Find resources and craft unique and powerful items in a Crafting Station on your base
– Hordes of skeletons
– When I say hordes, I mean it. We even have a robot-skeleton 🙂
– You can make your unique character by choosing different stats
– Big, randomly generated areas to explore
– Many interesting items
– A big weapons arsenal, from bows and daggers to plasma guns and energy swords
– Each weapon has it’s own unique ability
– Comfortable controls
– Constantly updating
The game is in early development and I am actively working on new content and gameplay elements.
Twitter: https://twitter.com/36dev_
Reddit: https://www.reddit.com/r/cavesrl/
Discord: https://discord.gg/Vwv3EPS
0.95.0.9
– Added a new enemy-boss
– Added a new rare elite enemy
– Added 5 new rare weapons
– Added an ammo switching button for weapons using different ammo types
– Added a visual sensor for the Shock barrier module
– A lot of fixes and improvements
0.95.0.8
– Added a new type of armor with its own unique ability
– Added 8 new rare weapons
– Added 2 new magic books
– Slightly changed parameters of some armor types
– Improved parameters of some weapons
0.95.0.7
– Added a new type of armor
..
Id for android: thirty.six.dev.underworld
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